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 choice model


DeepHalo: ANeural Choice Model with Controllable Context Effects

Neural Information Processing Systems

Modeling human decision-making is central to applications such as recommendation, preference learning, and human-AI alignment. While many classic models assume context-independent choice behavior, a large body of behavioral research shows that preferences are often influenced by the composition of the choice set itself--a phenomenon known as the context effect or Halo effect.



Assortment Optimization Under the Mallows model

Neural Information Processing Systems

We consider the assortment optimization problem when customer preferences follow a mixture of Mallows distributions. The assortment optimization problem focuses on determining the revenue/profit maximizing subset of products from a large universe of products; it is an important decision that is commonly faced by retailers in determining what to offer their customers. There are two key challenges: (a) the Mallows distribution lacks a closed-form expression (and requires summing an exponential number of terms) to compute the choice probability and, hence, the expected revenue/profit per customer; and (b) finding the best subset may require an exhaustive search. Our key contributions are an efficiently computable closed-form expression for the choice probability under the Mallows model and a compact mixed integer linear program (MIP) formulation for the assortment problem.


Near-Optimal Policies for Dynamic Multinomial Logit Assortment Selection Models

Neural Information Processing Systems

In this paper we consider the dynamic assortment selection problem under an uncapacitated multinomial-logit (MNL) model. By carefully analyzing a revenue potential function, we show that a trisection based algorithm achieves an item-independent regret bound of Op? T log log T q, which matches information theoretical lower bounds up to iterated logarithmic terms. Our proof technique draws tools from the unimodal/convex bandit literature as well as adaptive confidence parameters in minimax multi-armed bandit problems.




Choice Bandits

Neural Information Processing Systems

There has been much interest in recent years in the problem of dueling bandits, where on each round the learner plays a pair of arms and receives as feedback the outcome of a relative pairwise comparison between them.




OnAMallows-typeModelFor(Ranked) Choices

Neural Information Processing Systems

We consider a preference learning setting where every participant chooses an ordered listofkmost preferred items among adisplayed setofcandidates.